- Summary:
- The Close Beta app is another step forward for the project, which brings traditional and digital art to a single marketplace.
Art community platform and marketplace HeartX has announced the launch of the app’s Close Beta Test today. With the launch of the HeartX Close Beta, users are introduced to the Vote-to-Earn mechanism, the foundation of the X-to-Earn ecosystem envisioned by the HeartX team.
Both the App Store and the official HeartX website have released the Close Beta. However, only those with an invitation code can join the community and begin earning by voting. If you want in on HeartX’s special events and activities on Discord, all you have to do is follow the company on Twitter. The codes will be distributed in part through Twitter events hosted by influencers and collaboration partners. Also, users have a chance to win extra tokens for their time spent early in the game.
The way forward for HeartX
The HeartX team is hard at work and is excited to keep the public apprised of their progress. The platform is constantly improving its platform, which is changing the way artwork is bought, sold, and invested in, as well as redefining its value based on what the community thinks it’s worth. There are presently 30 people on the team who work on various aspects of the platform and its operations, including product planning, artist collaboration, technological development, and more.
By the end of April, HeartX plans to have most of its smart contracts implemented on Ethereum’s Layer 2, which will result in lower gas fees for customers and improve their overall art-trading experience. During the Closed Beta test, the NFT trading option will not be available, thus users should hold onto their valuable $HNX for the time being.
The whitepaper says that in the not-too-distant future, users will be able to spend $HNX on things like “Boost to Earn,” “Level up,” “In-app application purchases,” and so on. The ultimate goal of the project is to create a more open, diversified, and decentralised Web3 art ecology by bridging the gap between the offline and online art sectors.